Author Topic: Hex Maps  (Read 15779 times)

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Offline Peacemaker

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Re: Hex Maps
« Reply #15 on: December 20, 2009, 02:43:17 AM »
You did not help at all.  I'm closing down the site. ;)

Offline WarrenG

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Re: Hex Maps
« Reply #16 on: December 24, 2009, 06:00:29 AM »
for random games, regions always seem to go straight down, could that be changed, maybe somehow have them grouped together :P or a horizontal version :-\
Logic > Strategy

Offline Peacemaker

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Re: Hex Maps
« Reply #17 on: December 24, 2009, 06:29:14 AM »
Anything is possible, but the programming effort is not to be taken lightly nor is the web site performance issue.  The random shape makes grouping very difficult and leaves stragglers.  Horizontal is also more difficult and results in the same situation as the existing dynamic.  The present setup resolves quickly in a programmatic sense, that is, when you click Create Game, it can be computed quickly.  Other designs may make it take too long and cause an error.  In fact, this occurred recently with the Snowflake map due to the large number of small sized regions.  I had to create a new algorithm to serve out areas to players in an equitable fashion when Full Regions is not selected.

Offline WarrenG

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Re: Hex Maps
« Reply #18 on: September 02, 2010, 05:15:52 AM »
my favourite map used to be earth... well a modified earth... it actually had antartica, hawaii, new zealand, chile, and cuba. and sri lanka ( too small, lets not include it ) so u could attack mexico to cuba, cuba to brazil, new zealand to hawaii, japan to hawaii, hawaii to alaska, hawaii to west us and well... australia, argentina and south africa conect to antartica...now even more interesting is that the bonuses were alot different and more modern. there was South america which is the same +chile, mexico was with cuba, usa was a bonus... 4 lands.. canada was a seperate region, scandinavia was greenland, iceland and norway/findland, europe was the rest of original europe, middle east was afganistan and middle east although im sure u can include india. far east was mongolia and japan and china... and russia is well/.. russia big no? australia has new zealand and siam included or now known as thailand. oh shit almost forgot africa is still africa.. now this is a kick ass map many dotted lines and complicated to make but it looks really good ( not to be done in hex ) maybe an idea that can be implemented in brand 2... just food for thought
Logic > Strategy

Offline Peacemaker

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New Map - The 300!
« Reply #19 on: May 11, 2012, 07:24:20 AM »
A new map for Hex has been released.  It is designed for 2-player play and has a scenario built for it.  Check out the new map named The 300!